7 Questions with "Ghostbusters" VFX Supervisor Daniel Kramer

Visual effects supervisor. You see the credit on nearly every Hollywood film nowadays, live-action or animated, but what exactly is the job of the vfx supe and how does one go about becoming one- We posed those questions to Daniel Kramer, Sony Imageworks' vfx supervisor on Paul Feig's Ghostbusters reboot, which opens on July 15.

Kramer joined Sony Pictures Imageworks in 2000, as a lead fx animator on Spider-Man, and has served as a vfx supervisor on both live-action and animation features, including Edge of Tomorrow, leading work on the beach battle sequences, and Hotel Transylvania. Other projects he has worked on include Cloudy with a Chance of Meatballs, Watchmen, Pixels, and Surf's Up. Prior to Sony, Kramer worked at VisionArt where he was a lead artist on projects including Star Trek: Deep Space Nine, Independence Day, and Godzilla.

Our chat with Kramer was conducted last fall at the View Conference in Turin, Italy, a worthwhile event for anyone pursuing a career in vfx and computer graphics. The next edition is coming up in October; more details can be found here.